Hey all! As you may have anticipated from my last Aggregate post, I have decided to remove Sqool's list. Now, there aren't many up-to-date TIER lists out there other than the ones we have (reason being, tier lists are particularly harder to maintain), I've decided to use Altema's Top 10 ranking.
This, unfortunately, has had great impact to our Aggregate Leader List. Top 10 rankings don't mix well with tier lists, because it's hard to give them a "fair" weighting in incorporating them into tiers. Also, they feature a lot less cards, which destroyed the list variety I was so keen on keeping. Finally, before I sort this mess out, this week's Aggregate Leader List was done completely by hand. As a result, I MAY have introduced some bias into this week's list.
Therefore, if you do see any discrepancies, oddities, or mistakes, please do let me know in the comment section below, or via Reddit.
Also, I have decided to purge most of the cards that only appeared in 1 list, notable ones being Blue Hunter, Rushana, and RagDra. RagDra does appear in both Game8 and AppMedia, but I feel RagDra's usefulness is heavily shadowed by the waves of new and powerful/tanky cards. If you thought my decision was too harsh, and I should (somehow) re-add old cards back in for variety, please also let me know in the comments. Thanks!
Other than that, there hasn't been much changes to the leader list in the past week, so I'll leave the list to you. Thank you for reading!
DISCLAIMER: (quoted from SetsuPAD) on all current and future Aggregate/Tier lists: "Don’t take these ratings as fact; I encourage you to simply take them as a starting point for discussion to figure out which leads are actually the best for your specific situation."
Cards you own that are not on these Tier Lists are not automatically nonviable, and cards you own that are on these Tier Lists are not automatically viable.
These tier lists assume BEST subs (often hard-to-acquire GFEs/collab cards) tackling hard dungeons (Arena 3, 3-Player Rushes, ALT Arena/Arena 4). Therefore, their uses largely depend on your box, your progression in PAD, and personal puzzling/comboing skills.